In an interview with Famitsu, the head of PlayStation Studios, Herman Hulst, said that Sony's internal studios create games on the Decima Engine.
It was developed by Guerrilla Games, which released it on the Killzone: Shadow Fall engine in 2013.
Позже Децима использовался при создании Горизонт Нулевого Рассвета, До рассвета и Смертельная посадка.
This year, an updated version of the engine was used in the development of Horizon Forbidden West.
According to Hulst, technology exchange is flourishing inside Sony, so "several studios" use the Decima engine from Guerrilla Games.
The company supports the idea of improving its own solutions and shares it with internal divisions.
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