Developers from the studio Fatshark announced the next (already the third) transfer of the production of the cooperative shooter Warhammer 40,000: Darktide.
The game moved from September 13 to November 30, but will first look at the PC, and later on the console family Xbox Series.
Fatshark CEO and co-founder Martin Walund said the development team "needs more time to improve stability, performance and refine key game systems."
Before a full-fledged launch, the creators intend to conduct a number of technical and beta tests. Previously, the game was scheduled to be released last year, and then in the spring of this year.
The third postponement to September was announced at the end of March.
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