Against the Storm Experimental Update - Primitive Camps

Against the Storm Experimental Update - Primitive Camps
Published by 15 Nov, 2022 0 likes

Greetings, Viceroys! We’re happy to reveal that we’re working on new essential versions of gathering camps.

What’s more, you can already test them on the Experimental Branch! Why do we approach CampsIt’s more than two years since we introduced the concept of nodes and unique camps to the game.

Since then, the game evolved and we feel this old system could use some iterations.

Going through your feedback we’ve noticed the inability to gather resources from the glades caused a lot of frustration and felt very rigid compared to the flexibility the other production buildings present.

What we changedRegular and Primitive versions of Herbalists' CampIn

the experimental version, you will find four main changes: Scavengers' Camp was removed from the game.

All remaining specialized food camps (Trappers’ Camp, Herbalists’ Camp, and Foragers’ Camp) have unique recipes without any duplicates (Forgers’ Camp has Roots instead of Insects).

Those three camps now have their essential, primitive versions. Primitive camps have all the recipes their full-fledged counterparts have, but inferior efficiency.

They will gather the nodes ~25% slower and will deplete nodes much faster (3 charges instead of 1). One additional caveat is that those camps can’t gather Giant Organisms on Marshlands.

Foragers’ Camp now looks like the old Scavengers’ Camp, models are still subject to change.

The regular blueprint versions of Foragers’ Camp, Trappers’ Camp, and Herbalists’ Camp are still available to get from Reputation Rewards, Orders, and Traders.

What we’re interested inOur main goal with this change is to bring more diversity to the games, increase the range of choices player has regarding raw resources, and reduce the frustrating inability to gather basic resources while keeping the camps’ role relevant.

The questions we are primarily interested in, are: How do you feel about the new Primitive Camps? Are they fun?

How does this change affect your playstyle and settlement layout? Is this new approach better or worse in your opinion?

Is this new approach easily understandable? Are there any issues with the user experience?

If you decide to give the update a try, please share your thoughts with us on Steam Discussions, Discord, or Reddit!

About Experimental BranchThe Experimental Branch is an alternative version of the game dedicated to testing new features.

Upcoming changes are not localized, there can be bugs, and the balance might feel way off. The experimental version has extensive logs and assertions enabled which means degraded performance.

It has a separate save file from the main version and your progress can’t be transferred from the Experimental Branch to the main version.

You have access to the developer console but you won’t be able to unlock achievements.

How to switch to the Experimental BranchSwitching to the Experimental Branch will require you to opt into the Beta branch on Steam. Here’s how to do it:

Open Steam Right-click on Against the Storm in your library Select Properties Go to BETAS tab Choose “experimental” from the drop-down list Wait for the game to update the files Launch the gameIn order to switch back to the regular version, please repeat the steps above but choose “None” from the drop-down list in step 5.

Developer console commandsThe Experimental Branch includes a developer console that provides various useful commands.

If you want to test new changes with a fully leveled-up profile and all content/upgrades unlocked, feel free to use the “meta. addAll” command in the console when you are on the World Map.

You can open the console by pressing the ~ key on your keyboard. Here are some other useful commands: villager.

spawn good. add good.

addAll good. list Resolve. change Season.

next game. win meta.

exp meta. level meta.

addAllCheck out the full list of commands on our website. Have fun and may the storm be gentle on you, Eremite GamesPrevious Updates

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