The ElAnalistaDeBits channel tested the recently released demo of the role-playing game Final Fantasy XVI, comparing performance and graphics in two operating modes on PlayStation 5.
The demo offers quality and performance modes that differ in resolution and frame rate, but the image in both cases is upscaled from a lower one.
The "Quality" mode works at 2160p (upscale of 1440p) at 30 frames per second, and the "Performance" mode works at 1440p (upscale of 1080p) at 60 frames per second.
In the quality mode, the quality of shadows, anisotropic filtering and some post-processing effects, such as ray scattering, is higher (slightly).
The performance mode is experiencing some problems with maintaining a stable 60 frames per second. During tense moments, the frame rate can drop to 40 frames per second.
There is practically no waiting for downloads. Cutscenes are locked at 30 frames per second in both modes of operation.
The release of the full version of the game will take place on June 22.