Friends vs Friends Characters - Part 1!

Friends vs Friends Characters - Part 1!
Published by 31 May, 2023 0 likes

Hey, hey, it's the post you've all been waiting for. . . character introductions!

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Sure, we've been talking about the hub and matchmaking and betas, but it's also vital to know who you're going to be jumping into battle with, wouldn't ya say?

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There are so many characters (and all pretty unique in our ways) we're going to break this up into two parts. So that's about enough outta me, let's meet the friends.

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Friends you will fight. So I guess that makes them enemies.

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Or not. ANYWAY:

When DJ Newton isn't busy laying down the latest remix, they're hitting shots from a distance with precision.

Increased accuracy lends itself nicely to weapons with high bullet spread, making Newton an excellent pick for players who lean heavily on weapon cards.

Character Power: Reading Glasses - Start each round with increased AccuracyRecommended cards: Brasshopper, Boomstick, FK-82 Duck Anderson is a well-known character around town who has a knack for always finding whatever they need.

The Mayor is allegedly their relative, though the exact connection is top secret.

Having access to the Green Herb heals lends itself nicely to aggressive play-styles, as well as more unconventional approaches. Stacking healing and invincibility cards may yield strong results.

Character Power: It's Medicinal - Add a Green Herb card to your hand every turnRecommended cards: MedKit, Tin Man, Titan Spike is the lead singer and guitarist of a band.

They stay up late and sleep in the daytime. Love food but can only find time to eat one meal per day.

Their favorite is kebabs or ramen after a good show. Character Power: Big Bullets - Your bullets deal more damage.

Packing an extra punch is an advantage most players are looking for. With Spike, it's a given.

Recommended cards: Boomstick, Brasshopper, Punch-R Moose is playful, confident, and perfect for players who prefer mobility.

Thanks to their Power Legs, Moose benefits strongly from other mobility cards to outclass their rivals. Both close-range and long-range weapons can be sensible choices.

Character Power: Power Legs - Start every round with Double JumpRecommended cards: Albatross21, Katana, Energy Drink, Move Faster Here's the deal. Donnie puts the B in Badass.

It's that simple. Anyone pickin' a fight with them is sure to have an immediate sense of regret.

Donnie also happens to be a volunteer Sheriff's deputy on the weekends. Increased health works well in nearly any deck, making Donnie a great all-around pick.

Character Power: Badass - Start each round with increased HealthRecommended cards: Boomstick, Brasshopper, Punch-ROK! Stay tuned for the next post that introduces the rest of us lot!

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