talk about a possible re-release of Metal Gear Solid 4: Guns of the Patriots has become more frequent in the network

talk about a possible re-release of Metal Gear Solid 4: Guns of the Patriots has become more frequent in the network
Published by 19 Jun, 2023 0 likes

Against the background of the announcement of the remake of Metal Gear Solid 3: Snake Eater and the collection Metal Gear Solid: Master Collection Vol.

1 there has been more talk online about a possible reissue of Metal Gear Solid 4: Guns of the Patriots.

At the moment, Metal Gear Solid 4 remains an exclusive PlayStation 3 — since its release, it has not been ported to any other platform.

Although, as it turned out, at one time Konami had preliminary plans to release the game on Xbox 360.

This was told by former Kojima Productions employee Ryan Payton in the book Ultimate History of Video Games: Volume 2.

According to him, contrary to popular opinion, Sony did not have an agreement on the exclusivity of MGS4 for PS3, as evidenced by the fact that Konami has allocated a separate team to test the game on Xbox 360 and see if a full-fledged port is possible.

As a result, they managed to make a test version that worked "perfectly and smoothly" on the Microsoft console.

"Despite how frustrated my colleagues were with PS3 development, most of them were still die-hard Sony fans and were against spending resources on such testing.

They thought that MGS4 would look terrible and run on older and inferior Microsoft hardware.

On one fateful day, the Konami R&D team held a meeting where we saw the fruits of their labor - Metal Gear Solid 4 worked perfectly and smoothly on the Xbox 360.

As one of the few ardent Xbox fans in the office, I was thrilled."

The reason why MGS4 was never released on Xbox 360 lies in the use of a DVD drive in the console instead of Blu-Ray, like the PlayStation 3, which allowed you to play larger games.

MGS4 occupied 50 GB, and even on the PS3 it had to be released on a special two-layer Blu-Ray.

The Xbox 360 version would have required dividing the amount of data into several disks, which clearly did not suit Konami.

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