ORX — Celebrating the First Day of Early Access

ORX — Celebrating the First Day of Early Access
Published by 01 Sep, 2022 0 likes

Greetings, orx slayers! Yesterday ORX has finally entered Early Access.

Join us as we share details about the Launch, info on upcoming bug fixes and content from our fellow ORX enjoyers. On its launch day, ORX went up to the 18th place on the Global Top Sellers chart.

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We’ve received a lot of positive feedback from you, including Steam Reviews — which are now 91% positive!

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All thanks to our community - so keep voicing your opinion in the reviews, the discussions and our Discord, hearing from you always helps us! So, what do we have planned next?

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Just in case you’ve missed it, here is our Early Access Road MapDo keep in mind that these are only the main updates planned — we might add even more things during the Early Access, based on your feedback and ideas!

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We also have some news to share — with this update, ORX now supports Polish and Japanese languages! Next week we're planning on adding Korean and Traditional Chinese.

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You enjoyed watching our pre-recorded stream on the Steam page? Join our Discord to catch a community stream with ScaryRussianWizzard this Friday!

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Patch Notes - Ver 0. 9. 1. 8Right now we’re busy at work squatting bugs, which you reported to us so far.

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Here’s a list of what has been fixed so far: Optimised weather effects causing freezes and high CPU load Fixed a bug causing incorrect castle merging Balanced vault quest difficulty curve Adjusted Act 1 to Act 2 difficulty ramp

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Fixed the missing localizations on menus and buttons Fixed the unlock of the second faction after abandoning the run Removed Rune Guardian cards from the random rare card drops for Dune Reavers Fixed speed buff attributes (both for player's units and ORX) Fixed damage per second for Swarm and Tank ORX classes in later Acts Fixed a bug causing cards to get stuck in the middle of the screen Removed "Build a Castle" quest from the Dune Reaver's vault quest pool Fixed the tutorial freeze whenever multiple tutorial windows overlap Fixed an issue with tooltips not being partially hidden below the bottom part of the screen Fixed rune animation bug causing an animation lag Lots of Localisation fixes for different languages Fixed act and corruption reward modifier Fixed 2 and 3 Act Vault generationYou can read more about the changes in the patch notes or on our Discord server!

Main Known IssuesStill we have some issues for which we don’t have a permanent solution just yet. We will keep updating you on the ETA of fixes for them.

These include Fixing Trixturgh boss fight Softlock of the progress after cancelling boss death animation. We recommend abandoning a run and collecting the rewards if you have encountered this one.

Additionally, we ask everyone who has this issue to report it in the feedback section of the Steam discussion! Ultra Widescreen support Issue with ORX launching on the wrong monitor.

For now you can press Alt+Tab to switch the game to Windowed mode, drag it to the preferred monitor and press Alt+Tab again.

Lag spikes and FPS dropsIf you’re experiencing any issues please report toVideo of the DayAnd what can be more useful than a video featuring tips on how to get better at playing ORX!

Check out the handy guide from Boomstick Gaming:Thank you all for your amazing support!

If you haven’t already — join our Discord, become the part of Militia on the server and play our unique Card Collecting game featuring awesome art from the main artist behind ORX!

And as always, follow us on Social Media for the newest updates!

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