Isonzo Game update v353.39240

Isonzo Game update v353.39240
Published by 16 Sep, 2022 0 likes

Since Isonzo’s release earlier this week, we have actively been listening to your feedback, including bug reports and concerns about balancing, progression and features.

Today, we are addressing the first of these issues. Recalibrating XPOur first pass was to make sure that playing the game would stay interesting to fanatic players.

However, this caused early-game unlocks to be slower and more difficult to obtain in normal play, than intended.

This patch eases the XP curve, especially for early levels, and makes some challenge conditions less of a grind.

ScreenshakeWe have made call-ins less prominent by reducing screen shake over distance, and adjusting the cooldown times for them.

Patch Overview Significantly lowered XP and challenge requirements for progression Significantly nerfed distance at which artillery screen shake affects the player Potential fix for matches abruptly ending when there are still tickets left Fixed gas mask lenses sometimes having odd reflections Fixed missing gas mask lenses and moustaches on Linux Rebalanced Officer call-in timings Decreased length of spotted icons above players and static weapons

Fixed corpses sometimes blocking vision when using a static weapon Challenge progress reminder is now be shown at every spawn (if desired, the challenge reminder in general can be disabled in UI settings)

Significantly improved performance in the Main Menu Increased size of the scroll bar for the server browser Potential fix for players getting placed in solo matches instead of a fuller lobby Fixed incorrect map/offensive info showing on the loading screen Performance: improves memory use over time Performance: optimised character modelsWe have heard your feedback regarding bot accuracy and balancing, and will also be addressing these in the coming time.

Thank you for your patience and feedback! We’ll notify you when a new patch is out.

For now, enjoy the game!

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