This updates makes significant performance improvements to flying crew and floating resources. I hope it will significantly improve mid/late-game performance.
More optimizations are still coming. Massively improved rendering and simulation performance of floating resource nuggets.
Massively improved simulation performance of crew that don't have a "home" ship to which they belong. Modest simulation performance increase to flying crew even if they do have a home ship.
Small performance improvement in most situations related to crew jobs. Restored the "Minimum Target F. P. S. " option, but using the old algorithm which wasn't causing any problems.
The virtual on-screen keyboard will now only be shown when running on Steam Deck instead of whenever Big Picture Mode is being used.
Bugfix: Cosmoteer would sometimes load mods in a different order, which could cause multiplayer incompatibility. Mods will now always be loaded in alphabetical order as determined by their ID.
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